One of the impetus for me to create this new blog is “Luola” which is a small simple game that I am working on with my friend Ville. We’re doing a very non-inspired design, where you have a little ship you fly around in and shoot enemies with. We’re doing this because it gives us a little game to work on, and also we can work on this small game engine that Ville has been working on. Once the game’s up and working, we’ll do another small game with some more features and so forth. Until we have a robust engine that we feel comfortable to tackle a bigger game with.
Some of the more interesting implications of this little game project is that I have to re-familiarize myself with 3D art. I’ve long done modelling to help with my 2D art (perfect perspective for free!), but it’s been a long time since I did any texture-mapping or serious work. When you lay down cubes or fast simple models to give you a sense of space and to use as guides in a painting – you don’t really bother with these details.
So, that’s one of my current projects. I’ll post about it more as we go along, and once we have a full game I’ll especially make sure to post it here.

