What is it? Is it a bird? Is it a prehistoric evolutionary state of being for a modern day hawk?
No, it’s a lowpoly model with way too many polygons, posted here in about the size it will be in-game for Luola. Probably way too big, though, now that I look about it. It has too many polygons because I’m lazy, and we’re in a bit of a hurry.
I’m working on the game now since we have finally figured out my issues were indeed with the mesh converter, not my exporting (since I export from Modo and the coder exports from XSI). So, I’ve been busily modelling some rocks. Pretty complex stuff, no? So, now’s the time for ships. Yaysie.
Also, I am making a birthday painting for my brother with acrylics. It’s not done. The birthday is tomorrow.
So, yeah… fun. I work well under pressure, right?

