So, yeah, I’ve been silent lately.
But I am not completely inactive. I’ve actually been practicing new things and learning. I had a slight burnout. I also received an injury to my right palm while climbing. I don’t know the term in english, but let’s just say that I definitely pushed my tendons too hard. I have difficulty of making a fist with my right hand.
It doesn’t really matter as far as art goes, however. It doesn’t stop me from holding a pen, or brush.
Anyway, after I got over myself I started to look in to new avenues for my art. I think I’ve pushed myself as far as I want to go when it comes to digital painting goes. So what I decided on was digital sculpting, with ZBrush to be specific.
I have to say that after a few days of serious exploration of the program, I’ve decided that it’s definitely worth it’s price. However, I also decided that I need to learn a lot. I don’t think I’ll be able to use it effectively until months in the future.
Another thing to remember is that I am still working towards 2D art, not 3D. I am supremely uninterested in doing 3D art in the future. So my goal for ZBrush is to elevate my digital paintings, not to create three dimensional models.
Basically my thought can be roughly summed up to a sentence: “The building is only as good as its foundations.” In other words, the painting is only as a good as the sketch. And I think I can push the envelope if I use ZBrush to create my “sketch” for my paintings.
I figure it’ll take me at least six months before I can get anywhere with it. I can probably use it in somewhat decently in a painting in few months. My biggest concern right now is that I need to get a lot faster. If I don’t speed up in ZBrush, my paintings will take forever to complete.
We’ll see how it works out.